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Steve Jobs is Right Again – People Will Pay for Free Music

Steve Jobs is right again. In a post on the Apple web site he reacts to calls for Apple to open their Fairplay DRM system to licensing with an interesting (and insightful) proposal:
"The third alternative is to abolish DRMs entirely. Imagine a world where every online store sells DRM-free music encoded in open licensable formats. In such a world, any player can play music purchased from any store, and any store can sell music which is playable on all players. This is clearly the best alternative for consumers, and Apple would embrace it in a heartbeat."
This has gotten a lot of coverage today, from Business Week to the New York Times. Jobs' post was prompted by a number of European countries examining (and in some cases declaring illegal) the digital rights management (DRM) system that Apple uses with the iTunes music store and the iPod. The system is there to make sure that if you cough up $.99 for a song, you don't spread it around the internet for free. These countries say the effect is to lock customers in to iPods and iTunes so they can't buy another player without forfeiting their music. Jobs' response? He never wanted to have a DRM system in the first place. He would gladly dump the whole thing, and let you buy music anywhere you wanted and use any player you wanted - but it's not up to Apple. Although you might buy your Ben Folds from iTunes, Apple doesn't have any of the rights to that music - the vast majority of the time, the rights are owned by a major record label, with just four labels dominating the market. They require DRM. That said, why wouldn't Apple like the idea of DRM? A naive observer (or record company executive) would say it's good for Apple, too, since it means iPod buyers will use the iTunes store and vice-versa, and it forces people to buy songs instead of pirating them. This is why Steve Jobs has been so successful. He thinks more people will pay for free music than music tied up in the rules and inconvenience of DRM. And he's right. To understand why, you need a little history. Starting in the mid 90s but really picking up around 1997, MP3s started popping up here and there on web sites. At first it seemed like most MP3s were available from fan sites for particular bands or genres, but soon mass-popularity mp3 sites started popping up and getting a lot of traffic. Pretty soon most of them were filled with banner ads and made useless by spam. But no matter, because in 1999 Napster came out, allowing peer-to-peer sharing of music files. Millions of people used Napster to download songs. The record companies, represented by their organization the RIAA, took them to court. Napster, they said, was providing the means for the outright theft of millions of songs, and should be shut down. And it was, in 2001. But here's where Jobs (along with many other commentators who don't have billion-dollar companies behind them) saw something the record companies did not - people were downloading songs without paying, sure, but if you wanted to download music there was no way to pay for it. Clearly there was a demand, and where there is a demand, there is a market, but the labels were not interested in it at all. They said these millions of people were just theives, that no one would ever pay for a download. Nothing useful happened until 2003 when Apple opened the iTunes music store, and Jobs proved them wrong. I don't think it took a singular genius to do so, since a lot of people at the time were all saying the same thing: give us a way to pay for downloads, and we will. But he had the opportunity and the ability to convince record labels to try it out. And it worked. Downloads have not replaced CD sales, but they have been growing very, very quickly considering the labels said they would never work and they still compete with free downloads. Why haven't downloads replaced CD sales? They are different media, and in some ways will always be different - some people like the phsyical object, CDs make a better gift, etc. But a big part of the reason is that downloads are made artificially into an inferior good because of DRM restrictions. Here's an example of how DRM removes value. CDs are generally not restricted, but once in a while a label will try to restrict them in some way. On one of the very rare occasions we were listening to commercial radio, my wife and I heard a song by Kasabian that we liked. We went out and got the CD. The first thing we did after listening to it in the car was put it in my computer to rip the songs to MP3. I spend a lot of time at my desk so I listen to music at my computer more than anywhere else, so I generally rip all my CDs and listen to my large music library. The CD had some copy-protection scheme that caused the tracks to skip and become garbled. Like all DRM, there's a way around it, but the damage was done - I was too lazy to re-rip, and now I don't hear Kasabian tracks when working on projects or surfing the web and they have fallen off my list of bands to look for when buying music. Further, it felt to me personally like an attack on my computer. All my other CDs worked just fine, but this one didn't-taking something that works and making it not work is usually called "breaking it," and it seemed to me that the record label was trying to break my CD and my computer. I've never been one to take pride in having obscure tastes, but this no doubt contributed to my steady loss of interest in buying new mainstream music. Lately I've been sampling (often free) stuff from indies instead. The value of that CD was much, much less to me than others I had purchased because of DRM, and the DRM had the long-term effect of shrinking the music market, if only just a little bit (my personal spending). I spend much of my time as a programmer, and programmers tend to be logical, realistic people. We tend to think things like DRM are ultimately unworkable because we know there is no such thing as a perfectly secure solution. We also get annoyed when it is difficult to move data from one format to another, whether it's because the libraries are buggy or because of purposeful restrictions. We also don't take kindly to the ridiculousness surrounding the enforcement in the legal system - evidence that only works in court because judges don't understand the technology, penalties in the thousands of dollars per song, etc. So maybe I am biased against DRM. But if I could buy songs from iTunes (or wherever) without DRM, and play them on whatever device I want, I would. I don't think I'm the only one. And Jobs has been trying to make this point for a long time. In a Rolling Stone interview from 2003 (thanks to Guillaume Laurent’s tech blog for reminding me of the reference) he explains:
"When we first went to talk to these record companies -- you know, it was a while ago. It took us 18 months. And at first we said: None of this technology that you're talking about's gonna work. We have Ph.D.'s here, that know the stuff cold, and we don't believe it's possible to protect digital content. ... What's new is this amazingly efficient distribution system for stolen property called the Internet -- and no one's gonna shut down the Internet. And it only takes one stolen copy to be on the Internet. And the way we expressed it to them is: Pick one lock -- open every door. It only takes one person to pick a lock. Worst case: Somebody just takes the analog outputs of their CD player and rerecords it -- puts it on the Internet. You'll never stop that. So what you have to do is compete with it."
Some say this is just a ploy to deflect criticism from Apple to the music industry. It seems to me that if Jobs just wanted to deflect critism, he would just start licensing Fairplay. If he wanted to deflect criticism and maintain a competitive advantage, he would license Fairplay at a high engouh cost that, when coupled witht he demands of music publishers, would make competition with iTunes very difficult. He could decide to to it today and have to first licensee up and running in a week. But that's not the point - the point is expanding the market as a whole. And the best way to do that is to make the product more valuable to the consumer, and one very quick, very easy way to increase the value is to dump the DRM.

Political Musicals Starring George “Dubbaya” Bush and Tony Blair

Ever wonder who has no life whatsoever and what those people do with the free time that they have? Look no further: the folks at www.partyparty.com have spent hours pouring over political speeches to find particular words and poses to make fun music videos and songs. For example, check out Dubbaya singing a popular ditty by a little band known as U2: [youtube]PXnO_FxmHes&eurl=[/youtube] And, if you would, please feel free to click on this next tasty treat and listen to Tony Blair do spoken word to a famous chantey by The Clash, Should I stay or Should I go: [youtube]a1vwKZiDsY4&eurl=[/youtube] And you thought you were bored.

The Best Musicals are Fake Musicals

Musicals. If you stop and think about it, it's bizarrely amazing that musicals continue to exist. The fact that they make up a whole genre of theater and film is stranger still. People just start singing, for no reason, or for contrived reasons. They dance around, in the middle of the day. Don't get me wrong, musicals take a lot of skill to write, score, direct, and act in. But let's face it - if there were no such thing as musicals, and you had never heard of The Sound of Music, or Grease, or Seven Brides for Seven Brothers, and someone tried to explain the concept to you, the only possible response would be, "WTF?" Which is why I have developed a theory: the best musicals are the ones that make fun of musicals, or at the very least point out the absurdity of the whole business. Here is empirical, scientific proof. The ten best musicals that make fun of musicals: 1. Cannibal, the Musical [youtube]ACklTprCjd4&NR[/youtube] 2. Musicals interrupt class [youtube]7cXoh62rNE8[/youtube] 3. From The State: Porcupine Racetrack [youtube]0OI5s2szhyo[/youtube] 4. Buffy - They got the Mustard Out [youtube]YCs3uAYNBiE[/youtube] 5. South Park: Bigger Longer & Uncut medley [youtube]tHDH2IyKqMY[/youtube] 6. It's Springtime for Hitler [youtube]TYyX3PjJ710[/youtube] 7. Waiting for Guffman - if only I could find a clip of "Nothing Ever Happens on Mars" [youtube]r6oCLPBW41Y[/youtube] 8. The Simpsons - Planet of the Apes [youtube]WAxkNbyqxD8[/youtube] 9. Of course, the Internet is for Porn [youtube]ZWEsbjUPmCs[/youtube] 10. And now for the big finale: [youtube]SFIHYlgxK5g[/youtube]

iTunes 7 Crashes and Freezes, or How to Ruin the User Experience

Apple gets a lot of credit for putting effort into the user experience. Many attribute the success of the original Mac, iPods, the iTunes Music Store, iBooks, and their other products to ease of use. But building a brand based on user experience can be much harder than, say, a brand based on low prices (like Dell) or ubiquity (like Microsoft). Because it doesn't take too much to go from "it just works" to "it doesn't work," which has been my experience with iTunes 7. The worst problem: it freezes up whenever I don't have an internet connection. For a long time, I used WinAmp as my MP3 player. As a nerdy web developer, I'm stuck at my computer for inordinate amounts of time, so I tend to listen to a lot of music through my SoundBlaster. By long time, I mean 1997 through a few years ago. I didn't have much of my collection ripped, so a static list of the 100-or-so songs I did have converted was fine. After ripping the majority of my CD library, and getting my wife an iPod, I started using iTunes. WinAmp has media library features, but I just liked iTunes better. Fast forward to 2006, when iTunes version 7 appears. It added some cool features, like album covers. It also was pretty buggy. Apple has released a few fixes so far, but now with even the latest version - iTunes 7.0.2 on Windows 2000 - I run into issues whenever my Internet connection goes down, or I have VPN up and running, blocking all traffic. It will start up and play like normal, but then after a few songs, the audio cuts off. Sometimes the track looks like it is continuing to play, others the time stops ticking off as well. Skipping to the next track results in more silence. When I finally close iTunes, it doesn't really close - I have to go into the Task Manager and manually end the process. I've done some Googling to see if there was a solution, but so far no luck. I found a blog post by Don Loper talking about freezing, but disabling automatic checking for podcasts did not resolve my issue. I tried disabling Audioscrobbler, a great plugin that uploads what you've been listening to to last.fm, and anything else that looked like it might be trying to send or receive data. Still no dice. Now, this is obviously not a huge problem, but when I'm dialing in to work from home, it would be nice to be able to listen to music. I can always dig up WinAmp, but I don't want to bother importing or recreating playlists. My solution so far has been to listen to NPR on my headphones. The risk that Apple runs with each release of iTunes is that bugs, even if they are fairly uncommon, can put the breaks on the flow of the user experience like Fred Flinstone jamming his feet through the floor of his stony, Neanderthal car. Which is why all the hype (and the 6 month lead time) around the iPhone could still blow up in their faces. My advice: test, test, test, and do it with actual users. Oh, and anyone have any ideas to fix my freezes that I haven't tried yet?

Aren’t Machines Cool?

FantasticMachine Poo, guys, I really wanted to have the video here for you to watch but it isn't cooperating. Please promise me that you will check out this link because this a a video of a really cool machine that makes music. I know that you won't be let down.
Now, before there are panties in a bundle, I know that this is not a real machine but some computer animated thing. But it's still cool. And realistic. I can see it happening.